Update components/globe.tsx
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"use client";
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import createGlobe from "cobe";
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import { useEffect, useRef } from "react";
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// https://github.com/shuding/cobe
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export const Globe = ({ className }: { className?: string }) => {
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const canvasRef = useRef<HTMLCanvasElement>(null);
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useEffect(() => {
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let phi = 0;
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if (!canvasRef.current) return;
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const globe = createGlobe(canvasRef.current, {
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devicePixelRatio: 2,
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width: 600 * 2,
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height: 600 * 2,
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phi: 0,
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theta: 0,
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dark: 1,
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diffuse: 1.2,
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mapSamples: 16000,
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mapBrightness: 6,
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baseColor: [0.3, 0.3, 0.3],
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markerColor: [0.1, 0.8, 1],
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glowColor: [1, 1, 1],
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markers: [
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// longitude latitude
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{ location: [37.7595, -122.4367], size: 0.03 },
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{ location: [40.7128, -74.006], size: 0.1 },
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],
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onRender: (state) => {
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// Called on every animation frame.
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// `state` will be an empty object, return updated params.
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state.phi = phi;
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phi += 0.01;
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},
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});
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return () => {
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globe.destroy();
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};
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}, []);
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return (
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<canvas
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ref={canvasRef}
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style={{ width: 600, height: 600, maxWidth: "100%", aspectRatio: 1 }}
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className={className}
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/>
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);
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};
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